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Rules of Solitaire

Rules of some of the most popular solitaires: Spider, FreeCell, Klondike, Pyramid, Canfield, Golf, and others.

 

Games Tips

Click here to see the solitaire games tips.

 

Sixes and Sevens Solitaire Rules

(Sir Tommy type; 1 deck; no redeal)

  • Game time: Quick

  • Difficulty level: Easy

  • Skill level: Moderate

  • Chance of winning: Low; about 1 in 15; 6.7%

Object of the game: To move all the cards to the foundations.

Solitaire Rules
All Sixes and Sevens are removed from the stock and formed into a 4 by 4 square to become the foundations.

 

Foundations
(16 piles: complete these piles to win the game)

  • Build the Six foundations down in suit from Sixes to Aces (for example, a 5 can be played on a 6).

  • Build the Seven foundations up in suit from Sevens to Kings (for example, an 8 can be played on a 7).

Tableau
(9 piles)

  • These cards are available for play on the foundations.

  • Each pile may contain only one card.

  • Spaces are automatically filled from the stock or the waste.

Stock

  • Turn up one card at a time from the stock to the waste by clicking.

  • There is no redeal.

Waste
(1 pile)

  • The top card is available for play to the foundations or to the tableau.

 
Spider

Spider is one of the most popular two-decks solitaire card games. The game is said to have been a particular favourite of Franklin D. Roosevelt. 

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FreeCell

FreeCell is one of the most popular one-deck solitaire card games. The popularity of the game grew thanks to Jim Horne that wrote one first alphanumeric version for the DOS and a second one for Windows.

Download Rules History

 


 

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